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Lacy and Marlon beat gaming challenge by...?

Lacy and Marlon beat gaming challenge by...?

Resolves Sep 15, 2026·$66.4k 24h vol·esports
$66.3k total volume

September 14 (11:59 PM)

78%-10.0%
OutcomeYesNo
September 14 (11:59 PM)
September 10 (11:59 PM)
September 7 (11:59 PM)
September 6 (11:59 PM)
September 5 (11:59 PM)
September 4 (11:59 PM)
September 3 (11:59 PM)

Order Book

September 14 (11:59 PM)

PriceSharesTotal
92.0¢117$107
91.0¢15$14
87.0¢300$261
86.0¢537$461
82.0¢230$189
81.0¢207$168
80.0¢350$280
79.0¢301$238
80.0¢last trade
2.0¢ spread
77.0¢251$194
76.0¢200$152
75.0¢335$251
74.0¢110$81
67.0¢342$229
35.0¢100$35
14.0¢80$11
13.0¢428$56
$1.0k bids$1.7k asks

Resolution Criteria

Lacy and Marlon started streaming a gaming marathon on September 1, 2026. They will attempt a challenge to beat Call of Duty: Warzone, Fortnite, and Minecraft. This market will resolve to "Yes" if Lacy and Marlon complete all three aforementioned objectives of the challenge live on stream by the specified date and time (ET). An objective must be achieved on stream and accepted by Lacy and Marlon as complete, regardless of any rule changes made during the challenge. An objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed by the specified date and time, this market will resolve to "No". The resolution source for this market will be the official broadcasts of Lacy and Marlon.

September 14 (11:59 PM)

78%