← Markets
LoL: Valerion vs Gamespace Mediterranean College Esports (BO5) - HLL Playoffs

LoL: Valerion vs Gamespace Mediterranean College Esports (BO5) - HLL Playoffs

Resolves Sep 1, 2026·$1.5k 24h vol·esports
$1.5k total volume

Both Teams Slay a Dragon

61%+11.0%
OutcomeYesNo
Both Teams Slay a Dragon
Both Teams Slay a Dragon
Both Teams Slay a Dragon
Both Teams Slay Baron Nashor
Both Teams Slay Baron Nashor
Any Player Quadra Kill
Any Player Quadra Kill
Both Teams Slay a Dragon
Both Teams Slay a Dragon
Any Player Penta Kill

Order Book

Both Teams Slay a Dragon

PriceSharesTotal
99.0¢108$107
98.0¢5$5
90.0¢5$5
79.0¢5$4
75.0¢680$510
74.0¢44$32
72.0¢6$5
50.0¢last trade
22.0¢ spread
50.0¢352$176
35.0¢10$4
30.0¢20$6
27.0¢40$11
26.0¢5$1
25.0¢20$5
18.0¢20$4
2.0¢5$0
$206 bids$667 asks

Resolution Criteria

This market refers to the LoL Upper bracket final match between Valerion and Gamespace Mediterranean College Esports in the HLL Playoffs, initially scheduled for September 1, 2026 at 9:00 AM ET. This market will resolve to "Valerion" if Valerion win the match against Gamespace Mediterranean College Esports. This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win the match against Valerion. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 15, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 1, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Both Teams Slay a Dragon

62%